3D Modeling and Texturing

 

All 3D models created by Chris Pien. All textures created by myself. These UVs were created with the intent of simulating paper textures, much like a watercolor illustrated storybook.

Rigged 3D models for the short animation “Knucklehead Novice.” Features fully painted UV map and fully rigged including tail, toes, and ears.

 

render_park

Created for a paper airplane simulation game created in Unity. Assets created in Maya and rendered with Arnold.

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